#ifndef MINEFIELD_H
#define MINEFIELD_H

#include <iostream>
#include <vector>
#include "Mine.h"

using namespace std;

class MineField
{
private:
	vector< vector<Mine> > PlayingField;

public:
	MineField();
	void ResetMineField();

	void Draw();
	
};

#endif //MINEFIELD_H
